#include "CGGeometry.h"
#include "CGAffineTransform.h"
Go to the source code of this file.
Functions | |
function | CGPathAddArc (aPath, aTransform, x, y, aRadius, aStartAngle, anEndAngle, isClockwise) |
function | CGPathAddArcToPoint (aPath, aTransform, x1, y1, x2, y2, aRadius) |
function | CGPathAddCurveToPoint (aPath, aTransform, cp1x, cp1y, cp2x, cp2y, x, y) |
function | CGPathAddLines (aPath, aTransform, points, count) |
function | CGPathAddLineToPoint (aPath, aTransform, x, y) |
function | CGPathAddPath (aPath, aTransform, anotherPath) |
function | CGPathAddQuadCurveToPoint (aPath, aTransform, cpx, cpy, x, y) |
function | CGPathAddRect (aPath, aTransform, aRect) |
function | CGPathAddRects (aPath, aTransform, rects, count) |
function | CGPathCloseSubpath (aPath) |
function | CGPathCreateCopy (aPath) |
function | CGPathCreateMutable () |
function | CGPathCreateMutableCopy (aPath) |
function | CGPathEqualToPath (aPath, anotherPath) |
function | CGPathGetCurrentPoint (aPath) |
function | CGPathIsEmpty (aPath) |
function | CGPathMoveToPoint (aPath, aTransform, x, y) |
function | CGPathRelease (aPath) |
function | CGPathRetain (aPath) |
function | CGPathWithEllipseInRect (aRect) |
function | CGPathWithRoundedRectangleInRect (aRect, xRadius, yRadius, ne, se, sw, nw) |
Variables | |
var | KAPPA = 4.0 * ((SQRT2 - 1.0) / 3.0) |
kCGPathElementAddArc = 5 | |
kCGPathElementAddArcToPoint = 6 | |
kCGPathElementAddCurveToPoint = 3 | |
kCGPathElementAddLineToPoint = 1 | |
kCGPathElementAddQuadCurveToPoint = 2 | |
kCGPathElementCloseSubpath = 4 | |
import CGGeometry j import CGAffineTransform j | kCGPathElementMoveToPoint = 0 |
import CGGeometry j import CGAffineTransform j kCGPathElementMoveToPoint = 0 |