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API 0.9.5
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#import <CPSound.h>
Instance Methods | |
(id) | - delegate |
(double) | - duration |
(id) | - init |
(id) | - initWithContentsOfFile:byReference: |
(id) | - initWithContentsOfURL:byReference: |
(id) | - initWithData: |
(BOOL) | - isPlaying |
(BOOL) | - loops |
(CPString) | - name |
(BOOL) | - pause |
(BOOL) | - play |
(BOOL) | - resume |
(void) | - setDelegate: |
(void) | - setLoops: |
(void) | - setName: |
(void) | - setVolume: |
(BOOL) | - stop |
(double) | - volume |
CPSound provides a way to load and play sounds. In the browser it relies on the HTML5 audio tag being available.
CPSound delegate:
- (double) duration |
- (id) initWithContentsOfFile: | (CPString) | aFile | |
byReference: | (BOOL) | byRef | |
- (id) initWithContentsOfURL: | (CPURL) | aURL | |
byReference: | (BOOL) | byRef | |
- (id) initWithData: | (CPData) | someData |
- (BOOL) isPlaying |
- (BOOL) loops |
- (BOOL) pause |
- (BOOL) play |
- (BOOL) resume |
- (void) setDelegate: | (id) | aValue |
- (void) setLoops: | (BOOL) | shouldLoop |
- (void) setName: | (CPString) | aValue |
- (void) setVolume: | (double) | aVolume |
- (BOOL) stop |
- (double) volume |